DOOM Eternal has definitely been one of the standout games thus far for and lord knows we need it but even though the hellish adventure has been met with solid praise, some fans are upset after a noticeable difference between the original BFG Division from DOOM 's OST and the remix for Eternal's OST that was released earlier this week. The difference stems from the original composer not mixing DOOM Eternal's soundtrack and some feel like that changes the vibe of the game. Notice how the wavelengths in BFG form a nearly perfectly straight bar vs. The above Twitter user further broke down the difference noting that there is successful compression and then there's way too much and in this instance, they feel that it destroys the integrity of the DOOM nuance.
DOOM () OST - BFG Division (Mick Gordon.) by noek - Listen to music
Doom Eternal is quite the looker, if you're a fan of heavy metal hellscapes, but its your ears that get the biggest treat. Composer Mick Gordon's monster of a soundtrack is the perfect accompaniment to all the demonic carnage, but there's something not quite right about the newly released OST. If you've been listening to the soundtrack and trying to figure out why it sounds off compared to its predecessor, audio blogger thatACDCguy has broken down what's changed in a Twitter thread. Take a look below. Notice how the wavelengths in BFG form a nearly perfectly straight bar vs. The audiophile goes on to explain that the new version features less dynamic range between instruments, resulting in smoother wavelengths and making the instruments all compete for your ears' attention.
Doom Eternal’s composer won’t work with id Software again after soundtrack was mixed without him
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